We had the pleasure of collaborating with Obsidian Entertainment on The Outer Worlds 2, one of the most anticipated sci-fi RPGs.
Our studio played a key role in shaping the visual identity of the game, focusing on lighting and 3D asset creation. We crafted fully realized 3D characters and designed unique alien creatures, including stylized crabs developed entirely in-house — from initial concept to final game-ready models.
A major part of our contribution was lighting in Unreal Engine 5, where we worked to enhance mood, depth, and narrative storytelling across the environments. Our goal was to accentuate sci-fi charm, and ensure each scene felt dynamic, vibrant, and alive.
Credits:
3D Art Director: Eugene Kasyan
Visual Art Director: Igor Kovalov
Project Producer: Pitu Kong
3D Artists: Glenn de Leon Garza
3D Artists: Xia Taptara